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artistic-engine

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General purpose html5 canvas rendering game engine

10 lines (9 loc) 413 B
export default interface IDrawable { /** * Overall render tasks performed for canvas context specific to the sprite. * this method is called automatically by engine if attached. * @param context Canvas context to perform reset on. * @param delay time in milliseconds passed from the previous frame call. */ draw(context: CanvasRenderingContext2D, delay: number): void; }