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array-events

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array-events.js =============== [![NPM version](https://img.shields.io/npm/v/array-events.svg)]() [![npm](https://img.shields.io/npm/dt/array-events.svg)]() [![Travis](https://img.shields.io/travis/khrome/array-events.svg)]() Is an Array extension class which adds asynchronous functions to Array as well as firing events on 'remove', 'add' or 'change' import { EventedArray } = from 'array-events/array-events.mjs'; // OR: const EventedArray = require('array-events'); const myArray = new EventedArray(); events ------ *change* : fired any time an element is added or removed *add* : fired any time an element is added *remove* : fired any time an element is removed emitter functions ----------------- EventedArrays are also [Emitters](http://docs.nodejitsu.com/articles/getting-started/control-flow/what-are-event-emitters) but have an expanded syntax from [extended-emitter](https://github.com/khrome/extended-emitter) and the additional `.when()` call. myArray.on('change', function(event){ }); myArray.once('change', function(event){ }); myArray.off('change', function(event){ }); myArray.emit('change'[, arguments]); async functions --------------- forEachEmission : execute serially myArray.forEachEmission(function(item, index, done){ somethingAsynchronous(function(){ done(); }); }, function(){ //we're all done! }); forAllEmissions : execute all jobs in parallel myArray.forAllEmissions(function(item, index, done){ somethingAsynchronous(function(){ done(); }); }, function(){ //we're all done! }); forAllEmissionsInPool : execute all jobs in parallel up to a maximum #, then queue for later myArray.forAllEmissionsInPool(poolSize, function(item, index, done){ somethingAsynchronous(function(){ done(); }); }, function(){ //we're all done! }); utility functions ----------------- contains : does the array contain this element? new EventedArray(['dog', 'cat', 'mouse']).contains('cat') //returns true; combine : generate a new array that is the union of the provided arrays new EventedArray(['dog', 'cat']).combine(['mouse']) //returns a new array ['dog', 'cat', 'mouse']; erase : generate a new array without the member provided new EventedArray(['dog', 'cat', 'mouse']).erase('cat') //returns a new array ['dog', 'mouse']; EventedArray.is : is the provided object an instance of EventedArray EventedArray.is(new EventedArray()); //returns true EventedArray.is([]) //returns false Testing ------- just run mocha Enjoy, -Abbey Hawk Sparrow