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Visualises JavaScript, TypeScript and Flow codebases as meaningful and committable architecture diagrams

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/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ import {runEventsInBatch} from 'events/EventPluginHub'; import {accumulateTwoPhaseDispatches} from 'events/EventPropagators'; import {enqueueStateRestore} from 'events/ReactControlledComponent'; import {batchedUpdates} from 'events/ReactGenericBatching'; import SyntheticEvent from 'events/SyntheticEvent'; import isTextInputElement from 'shared/isTextInputElement'; import {canUseDOM} from 'shared/ExecutionEnvironment'; import { TOP_BLUR, TOP_CHANGE, TOP_CLICK, TOP_FOCUS, TOP_INPUT, TOP_KEY_DOWN, TOP_KEY_UP, TOP_SELECTION_CHANGE, } from './DOMTopLevelEventTypes'; import getEventTarget from './getEventTarget'; import isEventSupported from './isEventSupported'; import {getNodeFromInstance} from '../client/ReactDOMComponentTree'; import {updateValueIfChanged} from '../client/inputValueTracking'; import {setDefaultValue} from '../client/ReactDOMInput'; import {disableInputAttributeSyncing} from 'shared/ReactFeatureFlags'; const eventTypes = { change: { phasedRegistrationNames: { bubbled: 'onChange', captured: 'onChangeCapture', }, dependencies: [ TOP_BLUR, TOP_CHANGE, TOP_CLICK, TOP_FOCUS, TOP_INPUT, TOP_KEY_DOWN, TOP_KEY_UP, TOP_SELECTION_CHANGE, ], }, }; function createAndAccumulateChangeEvent(inst, nativeEvent, target) { const event = SyntheticEvent.getPooled( eventTypes.change, inst, nativeEvent, target, ); event.type = 'change'; // Flag this event loop as needing state restore. enqueueStateRestore(target); accumulateTwoPhaseDispatches(event); return event; } /** * For IE shims */ let activeElement = null; let activeElementInst = null; /** * SECTION: handle `change` event */ function shouldUseChangeEvent(elem) { const nodeName = elem.nodeName && elem.nodeName.toLowerCase(); return ( nodeName === 'select' || (nodeName === 'input' && elem.type === 'file') ); } function manualDispatchChangeEvent(nativeEvent) { const event = createAndAccumulateChangeEvent( activeElementInst, nativeEvent, getEventTarget(nativeEvent), ); // If change and propertychange bubbled, we'd just bind to it like all the // other events and have it go through ReactBrowserEventEmitter. Since it // doesn't, we manually listen for the events and so we have to enqueue and // process the abstract event manually. // // Batching is necessary here in order to ensure that all event handlers run // before the next rerender (including event handlers attached to ancestor // elements instead of directly on the input). Without this, controlled // components don't work properly in conjunction with event bubbling because // the component is rerendered and the value reverted before all the event // handlers can run. See https://github.com/facebook/react/issues/708. batchedUpdates(runEventInBatch, event); } function runEventInBatch(event) { runEventsInBatch(event); } function getInstIfValueChanged(targetInst) { const targetNode = getNodeFromInstance(targetInst); if (updateValueIfChanged(targetNode)) { return targetInst; } } function getTargetInstForChangeEvent(topLevelType, targetInst) { if (topLevelType === TOP_CHANGE) { return targetInst; } } /** * SECTION: handle `input` event */ let isInputEventSupported = false; if (canUseDOM) { // IE9 claims to support the input event but fails to trigger it when // deleting text, so we ignore its input events. isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 9); } /** * (For IE <=9) Starts tracking propertychange events on the passed-in element * and override the value property so that we can distinguish user events from * value changes in JS. */ function startWatchingForValueChange(target, targetInst) { activeElement = target; activeElementInst = targetInst; activeElement.attachEvent('onpropertychange', handlePropertyChange); } /** * (For IE <=9) Removes the event listeners from the currently-tracked element, * if any exists. */ function stopWatchingForValueChange() { if (!activeElement) { return; } activeElement.detachEvent('onpropertychange', handlePropertyChange); activeElement = null; activeElementInst = null; } /** * (For IE <=9) Handles a propertychange event, sending a `change` event if * the value of the active element has changed. */ function handlePropertyChange(nativeEvent) { if (nativeEvent.propertyName !== 'value') { return; } if (getInstIfValueChanged(activeElementInst)) { manualDispatchChangeEvent(nativeEvent); } } function handleEventsForInputEventPolyfill(topLevelType, target, targetInst) { if (topLevelType === TOP_FOCUS) { // In IE9, propertychange fires for most input events but is buggy and // doesn't fire when text is deleted, but conveniently, selectionchange // appears to fire in all of the remaining cases so we catch those and // forward the event if the value has changed // In either case, we don't want to call the event handler if the value // is changed from JS so we redefine a setter for `.value` that updates // our activeElementValue variable, allowing us to ignore those changes // // stopWatching() should be a noop here but we call it just in case we // missed a blur event somehow. stopWatchingForValueChange(); startWatchingForValueChange(target, targetInst); } else if (topLevelType === TOP_BLUR) { stopWatchingForValueChange(); } } // For IE8 and IE9. function getTargetInstForInputEventPolyfill(topLevelType, targetInst) { if ( topLevelType === TOP_SELECTION_CHANGE || topLevelType === TOP_KEY_UP || topLevelType === TOP_KEY_DOWN ) { // On the selectionchange event, the target is just document which isn't // helpful for us so just check activeElement instead. // // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire // propertychange on the first input event after setting `value` from a // script and fires only keydown, keypress, keyup. Catching keyup usually // gets it and catching keydown lets us fire an event for the first // keystroke if user does a key repeat (it'll be a little delayed: right // before the second keystroke). Other input methods (e.g., paste) seem to // fire selectionchange normally. return getInstIfValueChanged(activeElementInst); } } /** * SECTION: handle `click` event */ function shouldUseClickEvent(elem) { // Use the `click` event to detect changes to checkbox and radio inputs. // This approach works across all browsers, whereas `change` does not fire // until `blur` in IE8. const nodeName = elem.nodeName; return ( nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio') ); } function getTargetInstForClickEvent(topLevelType, targetInst) { if (topLevelType === TOP_CLICK) { return getInstIfValueChanged(targetInst); } } function getTargetInstForInputOrChangeEvent(topLevelType, targetInst) { if (topLevelType === TOP_INPUT || topLevelType === TOP_CHANGE) { return getInstIfValueChanged(targetInst); } } function handleControlledInputBlur(node) { let state = node._wrapperState; if (!state || !state.controlled || node.type !== 'number') { return; } if (!disableInputAttributeSyncing) { // If controlled, assign the value attribute to the current value on blur setDefaultValue(node, 'number', node.value); } } /** * This plugin creates an `onChange` event that normalizes change events * across form elements. This event fires at a time when it's possible to * change the element's value without seeing a flicker. * * Supported elements are: * - input (see `isTextInputElement`) * - textarea * - select */ const ChangeEventPlugin = { eventTypes: eventTypes, _isInputEventSupported: isInputEventSupported, extractEvents: function( topLevelType, targetInst, nativeEvent, nativeEventTarget, ) { const targetNode = targetInst ? getNodeFromInstance(targetInst) : window; let getTargetInstFunc, handleEventFunc; if (shouldUseChangeEvent(targetNode)) { getTargetInstFunc = getTargetInstForChangeEvent; } else if (isTextInputElement(targetNode)) { if (isInputEventSupported) { getTargetInstFunc = getTargetInstForInputOrChangeEvent; } else { getTargetInstFunc = getTargetInstForInputEventPolyfill; handleEventFunc = handleEventsForInputEventPolyfill; } } else if (shouldUseClickEvent(targetNode)) { getTargetInstFunc = getTargetInstForClickEvent; } if (getTargetInstFunc) { const inst = getTargetInstFunc(topLevelType, targetInst); if (inst) { const event = createAndAccumulateChangeEvent( inst, nativeEvent, nativeEventTarget, ); return event; } } if (handleEventFunc) { handleEventFunc(topLevelType, targetNode, targetInst); } // When blurring, set the value attribute for number inputs if (topLevelType === TOP_BLUR) { handleControlledInputBlur(targetNode); } }, }; export default ChangeEventPlugin;