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argon2id

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Argon2id implementation in pure Javascript

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import blake2b from "./blake2b.js" const TYPE = 2; // Argon2id const VERSION = 0x13; const TAGBYTES_MAX = 0xFFFFFFFF; // Math.pow(2, 32) - 1; const TAGBYTES_MIN = 4; // Math.pow(2, 32) - 1; const SALTBYTES_MAX = 0xFFFFFFFF; // Math.pow(2, 32) - 1; const SALTBYTES_MIN = 8; const passwordBYTES_MAX = 0xFFFFFFFF;// Math.pow(2, 32) - 1; const passwordBYTES_MIN = 8; const MEMBYTES_MAX = 0xFFFFFFFF;// Math.pow(2, 32) - 1; const ADBYTES_MAX = 0xFFFFFFFF; // Math.pow(2, 32) - 1; // associated data (optional) const SECRETBYTES_MAX = 32; // key (optional) const ARGON2_BLOCK_SIZE = 1024; const ARGON2_PREHASH_DIGEST_LENGTH = 64; const isLittleEndian = new Uint8Array(new Uint16Array([0xabcd]).buffer)[0] === 0xcd; // store n as a little-endian 32-bit Uint8Array inside buf (at buf[i:i+3]) function LE32(buf, n, i) { buf[i+0] = n; buf[i+1] = n >> 8; buf[i+2] = n >> 16; buf[i+3] = n >> 24; return buf; } /** * Store n as a 64-bit LE number in the given buffer (from buf[i] to buf[i+7]) * @param {Uint8Array} buf * @param {Number} n * @param {Number} i */ function LE64(buf, n, i) { if (n > Number.MAX_SAFE_INTEGER) throw new Error("LE64: large numbers unsupported"); // ECMAScript standard has engines convert numbers to 32-bit integers for bitwise operations // shifting by 32 or more bits is not supported (https://stackoverflow.com/questions/6729122/javascript-bit-shift-number-wraps) // so we manually extract each byte let remainder = n; for (let offset = i; offset < i+7; offset++) { // last byte can be ignored as it would overflow MAX_SAFE_INTEGER buf[offset] = remainder; // implicit & 0xff remainder = (remainder - buf[offset]) / 256; } return buf; } /** * Variable-Length Hash Function H' * @param {Number} outlen - T * @param {Uint8Array} X - value to hash * @param {Uint8Array} res - output buffer, of length `outlength` or larger */ function H_(outlen, X, res) { const V = new Uint8Array(64); // no need to keep around all V_i const V1_in = new Uint8Array(4 + X.length); LE32(V1_in, outlen, 0); V1_in.set(X, 4); if (outlen <= 64) { // H'^T(A) = H^T(LE32(T)||A) blake2b(outlen).update(V1_in).digest(res); return res } const r = Math.ceil(outlen / 32) - 2; // Let V_i be a 64-byte block and W_i be its first 32 bytes. // V_1 = H^(64)(LE32(T)||A) // V_2 = H^(64)(V_1) // ... // V_r = H^(64)(V_{r-1}) // V_{r+1} = H^(T-32*r)(V_{r}) // H'^T(X) = W_1 || W_2 || ... || W_r || V_{r+1} for (let i = 0; i < r; i++) { blake2b(64).update(i === 0 ? V1_in : V).digest(V); // store W_i in result buffer already res.set(V.subarray(0, 32), i*32) } // V_{r+1} const V_r1 = new Uint8Array(blake2b(outlen - 32*r).update(V).digest()); res.set(V_r1, r*32); return res; } // compute buf = xs ^ ys function XOR(wasmContext, buf, xs, ys) { wasmContext.fn.XOR( buf.byteOffset, xs.byteOffset, ys.byteOffset, ); return buf } /** * @param {Uint8Array} X (read-only) * @param {Uint8Array} Y (read-only) * @param {Uint8Array} R - output buffer * @returns */ function G(wasmContext, X, Y, R) { wasmContext.fn.G( X.byteOffset, Y.byteOffset, R.byteOffset, wasmContext.refs.gZ.byteOffset ); return R; } function G2(wasmContext, X, Y, R) { wasmContext.fn.G2( X.byteOffset, Y.byteOffset, R.byteOffset, wasmContext.refs.gZ.byteOffset ); return R; } // Generator for data-independent J1, J2. Each `next()` invocation returns a new pair of values. function* makePRNG(wasmContext, pass, lane, slice, m_, totalPasses, segmentLength, segmentOffset) { // For each segment, we do the following. First, we compute the value Z as: // Z= ( LE64(r) || LE64(l) || LE64(sl) || LE64(m') || LE64(t) || LE64(y) ) wasmContext.refs.prngTmp.fill(0); const Z = wasmContext.refs.prngTmp.subarray(0, 6 * 8); LE64(Z, pass, 0); LE64(Z, lane, 8); LE64(Z, slice, 16); LE64(Z, m_, 24); LE64(Z, totalPasses, 32); LE64(Z, TYPE, 40); // Then we compute q/(128*SL) 1024-byte values // G( ZERO(1024), // G( ZERO(1024), Z || LE64(1) || ZERO(968) ) ), // ..., // G( ZERO(1024), // G( ZERO(1024), Z || LE64(q/(128*SL)) || ZERO(968) )), for(let i = 1; i <= segmentLength; i++) { // tmp.set(Z); // no need to re-copy LE64(wasmContext.refs.prngTmp, i, Z.length); // tmp.set(ZER0968) not necessary, memory already zeroed const g2 = G2(wasmContext, wasmContext.refs.ZERO1024, wasmContext.refs.prngTmp, wasmContext.refs.prngR ); // each invocation of G^2 outputs 1024 bytes that are to be partitioned into 8-bytes values, take as X1 || X2 // NB: the first generated pair must be used for the first block of the segment, and so on. // Hence, if some blocks are skipped (e.g. during the first pass), the corresponding J1J2 are discarded based on the given segmentOffset. for(let k = i === 1 ? segmentOffset*8 : 0; k < g2.length; k += 8) { yield g2.subarray(k, k+8); } } return []; } function validateParams({ type, version, tagLength, password, salt, ad, secret, parallelism, memorySize, passes }) { const assertLength = (name, value, min, max) => { if (value < min || value > max) { throw new Error(`${name} size should be between ${min} and ${max} bytes`); } } if (type !== TYPE || version !== VERSION) throw new Error('Unsupported type or version'); assertLength('password', password, passwordBYTES_MIN, passwordBYTES_MAX); assertLength('salt', salt, SALTBYTES_MIN, SALTBYTES_MAX); assertLength('tag', tagLength, TAGBYTES_MIN, TAGBYTES_MAX); assertLength('memory', memorySize, 8*parallelism, MEMBYTES_MAX); // optional fields ad && assertLength('associated data', ad, 0, ADBYTES_MAX); secret && assertLength('secret', secret, 0, SECRETBYTES_MAX); return { type, version, tagLength, password, salt, ad, secret, lanes: parallelism, memorySize, passes }; } const KB = 1024; const WASM_PAGE_SIZE = 64 * KB; export default function argon2id(params, { memory, instance: wasmInstance }) { if (!isLittleEndian) throw new Error('BigEndian system not supported'); // optmisations assume LE system const ctx = validateParams({ type: TYPE, version: VERSION, ...params }); const { G:wasmG, G2:wasmG2, xor:wasmXOR, getLZ:wasmLZ } = wasmInstance.exports; const wasmRefs = {}; const wasmFn = {}; wasmFn.G = wasmG; wasmFn.G2 = wasmG2; wasmFn.XOR = wasmXOR; // The actual number of blocks is m', which is m rounded down to the nearest multiple of 4*p. const m_ = 4 * ctx.lanes * Math.floor(ctx.memorySize / (4 * ctx.lanes)); const requiredMemory = m_ * ARGON2_BLOCK_SIZE + 10 * KB; // Additional KBs for utility references if (memory.buffer.byteLength < requiredMemory) { const missing = Math.ceil((requiredMemory - memory.buffer.byteLength) / WASM_PAGE_SIZE) // If enough memory is available, the `memory.buffer` is internally detached and the reference updated. // Otherwise, the operation fails, and the original memory can still be used. memory.grow(missing) } let offset = 0; // Init wasm memory needed in other functions wasmRefs.gZ = new Uint8Array(memory.buffer, offset, ARGON2_BLOCK_SIZE); offset+= wasmRefs.gZ.length; wasmRefs.prngR = new Uint8Array(memory.buffer, offset, ARGON2_BLOCK_SIZE); offset+=wasmRefs.prngR.length; wasmRefs.prngTmp = new Uint8Array(memory.buffer, offset, ARGON2_BLOCK_SIZE); offset+=wasmRefs.prngTmp.length; wasmRefs.ZERO1024 = new Uint8Array(memory.buffer, offset, 1024); offset+=wasmRefs.ZERO1024.length; // Init wasm memory needed locally const lz = new Uint32Array(memory.buffer, offset, 2); offset+=lz.length * Uint32Array.BYTES_PER_ELEMENT; const wasmContext = { fn: wasmFn, refs: wasmRefs }; const newBlock = new Uint8Array(memory.buffer, offset, ARGON2_BLOCK_SIZE); offset+=newBlock.length; const blockMemory = new Uint8Array(memory.buffer, offset, ctx.memorySize * ARGON2_BLOCK_SIZE); const allocatedMemory = new Uint8Array(memory.buffer, 0, offset); // 1. Establish H_0 const H0 = getH0(ctx); // 2. Allocate the memory as m' 1024-byte blocks // For p lanes, the memory is organized in a matrix B[i][j] of blocks with p rows (lanes) and q = m' / p columns. const q = m_ / ctx.lanes; const B = new Array(ctx.lanes).fill(null).map(() => new Array(q)); const initBlock = (i, j) => { B[i][j] = blockMemory.subarray(i*q*1024 + j*1024, (i*q*1024 + j*1024) + ARGON2_BLOCK_SIZE); return B[i][j]; } for (let i = 0; i < ctx.lanes; i++) { // const LEi = LE0; // since p = 1 for us const tmp = new Uint8Array(H0.length + 8); // 3. Compute B[i][0] for all i ranging from (and including) 0 to (not including) p // B[i][0] = H'^(1024)(H_0 || LE32(0) || LE32(i)) tmp.set(H0); LE32(tmp, 0, H0.length); LE32(tmp, i, H0.length + 4); H_(ARGON2_BLOCK_SIZE, tmp, initBlock(i, 0)); // 4. Compute B[i][1] for all i ranging from (and including) 0 to (not including) p // B[i][1] = H'^(1024)(H_0 || LE32(1) || LE32(i)) LE32(tmp, 1, H0.length); H_(ARGON2_BLOCK_SIZE, tmp, initBlock(i, 1)); } // 5. Compute B[i][j] for all i ranging from (and including) 0 to (not including) p and for all j ranging from (and including) 2 // to (not including) q. The computation MUST proceed slicewise (Section 3.4) : first, blocks from slice 0 are computed for all lanes // (in an arbitrary order of lanes), then blocks from slice 1 are computed, etc. const SL = 4; // vertical slices const segmentLength = q / SL; for (let pass = 0; pass < ctx.passes; pass++) { // The intersection of a slice and a lane is called a segment, which has a length of q/SL. Segments of the same slice can be computed in parallel for (let sl = 0; sl < SL; sl++) { const isDataIndependent = pass === 0 && sl <= 1; for (let i = 0; i < ctx.lanes; i++) { // lane // On the first slice of the first pass, blocks 0 and 1 are already filled let segmentOffset = sl === 0 && pass === 0 ? 2 : 0; // no need to generate all J1J2s, use iterator/generator that creates the value on the fly (to save memory) const PRNG = isDataIndependent ? makePRNG(wasmContext, pass, i, sl, m_, ctx.passes, segmentLength, segmentOffset) : null; for (segmentOffset; segmentOffset < segmentLength; segmentOffset++) { const j = sl * segmentLength + segmentOffset; const prevBlock = j > 0 ? B[i][j-1] : B[i][q-1]; // B[i][(j-1) mod q] // we can assume the PRNG is never done const J1J2 = isDataIndependent ? PRNG.next().value : prevBlock; // .subarray(0, 8) not required since we only pass the byteOffset to wasm // The block indices l and z are determined for each i, j differently for Argon2d, Argon2i, and Argon2id. wasmLZ(lz.byteOffset, J1J2.byteOffset, i, ctx.lanes, pass, sl, segmentOffset, SL, segmentLength) const l = lz[0]; const z = lz[1]; // for (let i = 0; i < p; i++ ) // B[i][j] = G(B[i][j-1], B[l][z]) // The block indices l and z are determined for each i, j differently for Argon2d, Argon2i, and Argon2id. if (pass === 0) initBlock(i, j); G(wasmContext, prevBlock, B[l][z], pass > 0 ? newBlock : B[i][j]); // 6. If the number of passes t is larger than 1, we repeat step 5. However, blocks are computed differently as the old value is XORed with the new one if (pass > 0) XOR(wasmContext, B[i][j], newBlock, B[i][j]) } } } } // 7. After t steps have been iterated, the final block C is computed as the XOR of the last column: // C = B[0][q-1] XOR B[1][q-1] XOR ... XOR B[p-1][q-1] const C = B[0][q-1]; for(let i = 1; i < ctx.lanes; i++) { XOR(wasmContext, C, C, B[i][q-1]) } const tag = H_(ctx.tagLength, C, new Uint8Array(ctx.tagLength)); // clear memory since the module might be cached allocatedMemory.fill(0) // clear sensitive contents memory.grow(0) // allow deallocation // 8. The output tag is computed as H'^T(C). return tag; } function getH0(ctx) { const H = blake2b(ARGON2_PREHASH_DIGEST_LENGTH); const ZERO32 = new Uint8Array(4); const params = new Uint8Array(24); LE32(params, ctx.lanes, 0); LE32(params, ctx.tagLength, 4); LE32(params, ctx.memorySize, 8); LE32(params, ctx.passes, 12); LE32(params, ctx.version, 16); LE32(params, ctx.type, 20); const toHash = [params]; if (ctx.password) { toHash.push(LE32(new Uint8Array(4), ctx.password.length, 0)) toHash.push(ctx.password) } else { toHash.push(ZERO32) // context.password.length } if (ctx.salt) { toHash.push(LE32(new Uint8Array(4), ctx.salt.length, 0)) toHash.push(ctx.salt) } else { toHash.push(ZERO32) // context.salt.length } if (ctx.secret) { toHash.push(LE32(new Uint8Array(4), ctx.secret.length, 0)) toHash.push(ctx.secret) // todo clear secret? } else { toHash.push(ZERO32) // context.secret.length } if (ctx.ad) { toHash.push(LE32(new Uint8Array(4), ctx.ad.length, 0)) toHash.push(ctx.ad) } else { toHash.push(ZERO32) // context.ad.length } H.update(concatArrays(toHash)) const outputBuffer = H.digest(); return new Uint8Array(outputBuffer); } function concatArrays(arrays) { if (arrays.length === 1) return arrays[0]; let totalLength = 0; for (let i = 0; i < arrays.length; i++) { if (!(arrays[i] instanceof Uint8Array)) { throw new Error('concatArrays: Data must be in the form of a Uint8Array'); } totalLength += arrays[i].length; } const result = new Uint8Array(totalLength); let pos = 0; arrays.forEach((element) => { result.set(element, pos); pos += element.length; }); return result; }