ares-ide
Version:
A browser-based code editor and UI designer for Enyo 2 projects
142 lines (137 loc) • 3.81 kB
JavaScript
var jsencoding = require('../deps/encoding/encoding');
var RE_ENCODED = /%([a-fA-F0-9]{2})/g;
function encodedReplacer(match, byte) {
return String.fromCharCode(parseInt(byte, 16));
}
exports.parseParams = function(str) {
var res = [],
state = 'key',
charset = '',
inquote = false,
escaping = false,
p = 0,
tmp = '';
for (var i = 0; i < str.length; ++i) {
if (str[i] === '\\' && inquote) {
if (escaping)
escaping = false;
else {
escaping = true;
continue;
}
} else if (str[i] === '"') {
if (!escaping) {
if (inquote) {
inquote = false;
state = 'key';
} else
inquote = true;
continue;
} else
escaping = false;
} else {
escaping = false;
if ((state === 'charset' || state === 'lang') && str[i] === "'") {
if (state === 'charset') {
state = 'lang';
charset = tmp.substring(1);
} else
state = 'value';
tmp = '';
continue;
} else if (state === 'key' && (str[i] === '*' || str[i] === '=')) {
if (str[i] === '*')
state = 'charset';
else
state = 'value';
res[p] = [tmp, undefined];
tmp = '';
continue;
} else if (!inquote && str[i] === ';') {
state = 'key';
if (charset) {
if (tmp.length && jsencoding.encodingExists(charset)) {
try {
tmp = jsencoding.TextDecoder(charset)
.decode(new Buffer(tmp.replace(RE_ENCODED, encodedReplacer),
'binary'));
} catch(e) {}
}
charset = '';
}
if (res[p] === undefined)
res[p] = tmp;
else
res[p][1] = tmp;
tmp = '';
++p;
continue;
} else if (!inquote && (str[i] === ' ' || str[i] === '\t'))
continue;
}
tmp += str[i];
}
if (tmp.length) {
if (charset && jsencoding.encodingExists(charset)) {
try {
tmp = jsencoding.TextDecoder(charset)
.decode(new Buffer(tmp.replace(RE_ENCODED, encodedReplacer),
'binary'));
} catch(e) {}
}
if (res[p] === undefined)
res[p] = tmp;
else
res[p][1] = tmp;
}
return res;
};
exports.Decoder = Decoder;
var HEX = [
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0,
0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
], RE_PLUS = /\+/g;
function Decoder() {
this.buffer = undefined;
}
Decoder.prototype.write = function(str) {
// Replace '+' with ' ' before decoding
str = str.replace(RE_PLUS, ' ');
var res = '';
var i = 0, p = 0, len = str.length;
for (; i < len; ++i) {
if (this.buffer !== undefined) {
if (!HEX[str.charCodeAt(i)]) {
res += '%' + this.buffer;
this.buffer = undefined;
--i; // retry character
} else {
this.buffer += str[i];
++p;
if (this.buffer.length === 2) {
res += String.fromCharCode(parseInt(this.buffer, 16));
this.buffer = undefined;
}
}
} else if (str[i] === '%') {
if (i > p) {
res += str.substring(p, i);
p = i;
}
this.buffer = '';
++p;
}
}
if (p < len && this.buffer === undefined)
res += str.substring(p);
return res;
};
Decoder.prototype.reset = function() {
this.buffer = undefined;
};