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A helper to test battle code bots (battlecode.org)

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var fs = require('fs'); var path = require('path'); var BC_UI_FILE = [ '#ui options', 'analyzeFile=false', 'glclient=false', 'showMinimap=false', 'choice=FILE', 'save=false', 'maps=null', 'save-file=', 'lastVersion=2014.0.0.0', 'host=', 'lockstep=false', ]; var FILE = 'file='; var FILENAME = '.battlecode.ui'; function _resolveFileName(replayFile) { if (fs.existsSync(replayFile)) { return replayFile; } if (fs.existsSync(path.join(__dirname, replayFile))) { return path.join(__dirname, replayFile) } throw '404: ' + replayFile + ' not found!'; } function writeUI(replayFile) { var uiFileContents = BC_UI_FILE.join('\n'); uiFileContents += '\n' + FILE + _resolveFileName(replayFile); fs.writeFileSync(path.join(_getUserHome(), FILENAME), uiFileContents); } function writeCleanUI() { if (fs.existsSync(path.join(_getUserHome(), FILENAME))) { fs.unlinkSync(path.join(_getUserHome(), FILENAME)); } } function _getUserHome() { return process.env.HOME || process.env.HOMEPATH || process.env.USERPROFILE; } module.exports = { writeUI: writeUI, writeCleanUI: writeCleanUI };