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arcade-physics

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"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); /** * Takes a string and replaces instances of markers with values in the given array. * The markers take the form of `%1`, `%2`, etc. I.e.: * * `Format("The %1 is worth %2 gold", [ 'Sword', 500 ])` * * @function Phaser.Utils.String.Format * @since 3.0.0 * * @param {string} string - The string containing the replacement markers. * @param {array} values - An array containing values that will replace the markers. If no value exists an empty string is inserted instead. * * @return {string} The string containing replaced values. */ const Format = (string, values) => { return string.replace(/%([0-9]+)/g, (s, n) => { return values[Number(n) - 1]; }); }; exports.default = Format; //# sourceMappingURL=Format.js.map