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arcade-physics

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"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); /** * Verifies that an object contains all requested keys * * @function Phaser.Utils.Objects.HasAll * @since 3.0.0 * * @param {object} source - an object on which to check for key existence * @param {string[]} keys - an array of keys to ensure the source object contains * * @return {boolean} true if the source object contains all keys, false otherwise. */ const HasAll = (source, keys) => { for (let i = 0; i < keys.length; i++) { if (!source.hasOwnProperty(keys[i])) { return false; } } return true; }; exports.default = HasAll; //# sourceMappingURL=HasAll.js.map