arcade-physics
Version:
Use Arcade Physics without Phaser.
18 lines • 506 B
JavaScript
;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
Object.defineProperty(exports, "__esModule", { value: true });
/**
* @namespace Phaser.Utils
*/
exports.default = {
Array: require('./array/'),
Base64: require('./base64/'),
Objects: require('./object/'),
String: require('./string/'),
NOOP: require('./NOOP')
};
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