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arcade-physics

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"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; var __exportStar = (this && this.__exportStar) || function(m, exports) { for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.Matrix = void 0; /** * @namespace Phaser.Utils.Array */ exports.Matrix = __importStar(require("./matrix")); __exportStar(require("./Add"), exports); __exportStar(require("./AddAt"), exports); __exportStar(require("./BringToTop"), exports); __exportStar(require("./CountAllMatching"), exports); __exportStar(require("./Each"), exports); __exportStar(require("./EachInRange"), exports); __exportStar(require("./FindClosestInSorted"), exports); __exportStar(require("./GetAll"), exports); __exportStar(require("./GetFirst"), exports); __exportStar(require("./GetRandom"), exports); __exportStar(require("./MoveDown"), exports); __exportStar(require("./MoveTo"), exports); __exportStar(require("./MoveUp"), exports); __exportStar(require("./MoveAbove"), exports); __exportStar(require("./MoveBelow"), exports); __exportStar(require("./NumberArray"), exports); __exportStar(require("./NumberArrayStep"), exports); __exportStar(require("./QuickSelect"), exports); __exportStar(require("./Range"), exports); __exportStar(require("./Remove"), exports); __exportStar(require("./RemoveAt"), exports); __exportStar(require("./RemoveBetween"), exports); __exportStar(require("./RemoveRandomElement"), exports); __exportStar(require("./Replace"), exports); __exportStar(require("./RotateLeft"), exports); __exportStar(require("./RotateRight"), exports); __exportStar(require("./SafeRange"), exports); __exportStar(require("./SendToBack"), exports); __exportStar(require("./SetAll"), exports); __exportStar(require("./Shuffle"), exports); __exportStar(require("./SortByDigits"), exports); __exportStar(require("./SpliceOne"), exports); __exportStar(require("./StableSort"), exports); __exportStar(require("./Swap"), exports); //# sourceMappingURL=index.js.map