arcade-physics
Version:
Use Arcade Physics without Phaser.
23 lines • 664 B
TypeScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Shuffles the contents of the given array using the Fisher-Yates implementation.
*
* The original array is modified directly and returned.
*
* @function Phaser.Utils.Array.Shuffle
* @since 3.0.0
*
* @generic T
* @genericUse {T[]} - [array,$return]
*
* @param {T[]} array - The array to shuffle. This array is modified in place.
*
* @return {T[]} The shuffled array.
*/
declare const Shuffle: (array: any) => any;
export { Shuffle };
//# sourceMappingURL=Shuffle.d.ts.map