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arcade-physics

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"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); exports.SafeRange = void 0; /** * Tests if the start and end indexes are a safe range for the given array. * * @function Phaser.Utils.Array.SafeRange * @since 3.4.0 * * @param {array} array - The array to check. * @param {number} startIndex - The start index. * @param {number} endIndex - The end index. * @param {boolean} [throwError=true] - Throw an error if the range is out of bounds. * * @return {boolean} True if the range is safe, otherwise false. */ const SafeRange = (array, startIndex, endIndex, throwError = true) => { const len = array.length; if (startIndex < 0 || startIndex > len || startIndex >= endIndex || endIndex > len || startIndex + endIndex > len) { if (throwError) { throw new Error('Range Error: Values outside acceptable range'); } return false; } else { return true; } }; exports.SafeRange = SafeRange; //# sourceMappingURL=SafeRange.js.map