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arcade-physics

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Moves the element at the end of the array to the start, shifting all items in the process. * The "rotation" happens to the right. * * @function Phaser.Utils.Array.RotateRight * @since 3.0.0 * * @param {array} array - The array to shift to the right. This array is modified in place. * @param {number} [total=1] - The number of times to shift the array. * * @return {*} The most recently shifted element. */ declare const RotateRight: (array: any, total: any) => null; export { RotateRight }; //# sourceMappingURL=RotateRight.d.ts.map