arcade-physics
Version:
Use Arcade Physics without Phaser.
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TypeScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Searches a pre-sorted array for the closet value to the given number.
*
* If the `key` argument is given it will assume the array contains objects that all have the required `key` property name,
* and will check for the closest value of those to the given number.
*
* @function Phaser.Utils.Array.FindClosestInSorted
* @since 3.0.0
*
* @param {number} value - The value to search for in the array.
* @param {array} array - The array to search, which must be sorted.
* @param {string} [key] - An optional property key. If specified the array elements property will be checked against value.
*
* @return {(number|any)} The nearest value found in the array, or if a `key` was given, the nearest object with the matching property value.
*/
export declare const FindClosestInSorted: (value: any, array: any, key: any) => any;
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