arcade-physics
Version:
Use Arcade Physics without Phaser.
21 lines • 586 B
JavaScript
;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
Object.defineProperty(exports, "__esModule", { value: true });
/**
* A NOOP (No Operation) callback function.
*
* Used internally by Phaser when it's more expensive to determine if a callback exists
* than it is to just invoke an empty function.
*
* @function Phaser.Utils.NOOP
* @since 3.0.0
*/
const NOOP = () => {
// NOOP
};
exports.default = NOOP;
//# sourceMappingURL=NOOP.js.map