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arcade-physics

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export = ParseImageLayers; /** * Parses a Tiled JSON object into an array of objects with details about the image layers. * * @function Phaser.Tilemaps.Parsers.Tiled.ParseImageLayers * @since 3.0.0 * * @param {object} json - The Tiled JSON object. * * @return {array} Array of objects that include critical info about the map's image layers */ declare function ParseImageLayers(json: object): any[]; //# sourceMappingURL=ParseImageLayers.d.ts.map