arcade-physics
Version:
Use Arcade Physics without Phaser.
13 lines • 455 B
TypeScript
export = ParseImageLayers;
/**
* Parses a Tiled JSON object into an array of objects with details about the image layers.
*
* @function Phaser.Tilemaps.Parsers.Tiled.ParseImageLayers
* @since 3.0.0
*
* @param {object} json - The Tiled JSON object.
*
* @return {array} Array of objects that include critical info about the map's image layers
*/
declare function ParseImageLayers(json: object): any[];
//# sourceMappingURL=ParseImageLayers.d.ts.map