arcade-physics
Version:
Use Arcade Physics without Phaser.
14 lines • 418 B
TypeScript
export = ParseGID;
/**
* See Tiled documentation on tile flipping:
* http://docs.mapeditor.org/en/latest/reference/tmx-map-format/
*
* @function Phaser.Tilemaps.Parsers.Tiled.ParseGID
* @since 3.0.0
*
* @param {number} gid - A Tiled GID.
*
* @return {Phaser.Types.Tilemaps.GIDData} The GID Data.
*/
declare function ParseGID(gid: number): Phaser.Types.Tilemaps.GIDData;
//# sourceMappingURL=ParseGID.d.ts.map