UNPKG

arcade-physics

Version:
23 lines 1.52 kB
export const FromOrientationString: (orientation?: string | undefined) => Phaser.Tilemaps.OrientationType; export const Parse: (name: string, mapFormat: number, data: any, tileWidth: number, tileHeight: number, insertNull: boolean) => Phaser.Tilemaps.MapData; export const Parse2DArray: (name: string, data: number[][], tileWidth: number, tileHeight: number, insertNull: boolean) => Phaser.Tilemaps.MapData; export const ParseCSV: (name: string, data: string, tileWidth: number, tileHeight: number, insertNull: boolean) => Phaser.Tilemaps.MapData; export const Impact: { ParseTileLayers: (json: any, insertNull: boolean) => Phaser.Tilemaps.LayerData[]; ParseTilesets: (json: any) => any[]; ParseWeltmeister: (name: string, json: any, insertNull: boolean) => any; }; export const Tiled: { AssignTileProperties: (mapData: Phaser.Tilemaps.MapData) => void; Base64Decode: (data: any) => any[]; BuildTilesetIndex: (mapData: Phaser.Tilemaps.MapData) => any[]; CreateGroupLayer: (json: any, group?: any, parentState?: any) => any; ParseGID: (gid: number) => any; ParseImageLayers: (json: any) => any[]; ParseJSONTiled: (name: string, source: any, insertNull: boolean) => any; ParseObject: (tiledObject: any, offsetX?: number | undefined, offsetY?: number | undefined) => any; ParseObjectLayers: (json: any) => any[]; ParseTileLayers: (json: any, insertNull: boolean) => Phaser.Tilemaps.LayerData[]; ParseTilesets: (json: any) => any; }; //# sourceMappingURL=index.d.ts.map