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arcade-physics

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export = MapData; /** * @classdesc * A class for representing data about a map. Maps are parsed from CSV, Tiled, etc. into this * format. A Tilemap object get a copy of this data and then unpacks the needed properties into * itself. * * @class MapData * @memberof Phaser.Tilemaps * @constructor * @since 3.0.0 * * @param {Phaser.Types.Tilemaps.MapDataConfig} [config] - The Map configuration object. */ declare var MapData: any; //# sourceMappingURL=MapData.d.ts.map