arcade-physics
Version:
Use Arcade Physics without Phaser.
16 lines • 478 B
TypeScript
export = MapData;
/**
* @classdesc
* A class for representing data about a map. Maps are parsed from CSV, Tiled, etc. into this
* format. A Tilemap object get a copy of this data and then unpacks the needed properties into
* itself.
*
* @class MapData
* @memberof Phaser.Tilemaps
* @constructor
* @since 3.0.0
*
* @param {Phaser.Types.Tilemaps.MapDataConfig} [config] - The Map configuration object.
*/
declare var MapData: any;
//# sourceMappingURL=MapData.d.ts.map