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arcade-physics

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export = LayerData; /** * @classdesc * A class for representing data about about a layer in a map. Maps are parsed from CSV, Tiled, * etc. into this format. Tilemap and TilemapLayer objects have a reference * to this data and use it to look up and perform operations on tiles. * * @class LayerData * @memberof Phaser.Tilemaps * @constructor * @since 3.0.0 * * @param {Phaser.Types.Tilemaps.LayerDataConfig} [config] - The Layer Data configuration object. */ declare var LayerData: any; //# sourceMappingURL=LayerData.d.ts.map