arcade-physics
Version:
Use Arcade Physics without Phaser.
16 lines • 537 B
TypeScript
export = LayerData;
/**
* @classdesc
* A class for representing data about about a layer in a map. Maps are parsed from CSV, Tiled,
* etc. into this format. Tilemap and TilemapLayer objects have a reference
* to this data and use it to look up and perform operations on tiles.
*
* @class LayerData
* @memberof Phaser.Tilemaps
* @constructor
* @since 3.0.0
*
* @param {Phaser.Types.Tilemaps.LayerDataConfig} [config] - The Layer Data configuration object.
*/
declare var LayerData: any;
//# sourceMappingURL=LayerData.d.ts.map