UNPKG

arcade-physics

Version:
16 lines 859 B
export = HexagonalCullTiles; /** * Returns the tiles in the given layer that are within the cameras viewport. This is used internally. * * @function Phaser.Tilemaps.Components.HexagonalCullTiles * @since 3.50.0 * * @param {Phaser.Tilemaps.LayerData} layer - The Tilemap Layer to act upon. * @param {Phaser.Cameras.Scene2D.Camera} camera - The Camera to run the cull check against. * @param {array} [outputArray] - An optional array to store the Tile objects within. * @param {number} [renderOrder=0] - The rendering order constant. * * @return {Phaser.Tilemaps.Tile[]} An array of Tile objects. */ declare function HexagonalCullTiles(layer: Phaser.Tilemaps.LayerData, camera: Phaser.Cameras.Scene2D.Camera, outputArray?: any[] | undefined, renderOrder?: number | undefined): Phaser.Tilemaps.Tile[]; //# sourceMappingURL=HexagonalCullTiles.d.ts.map