arcade-physics
Version:
Use Arcade Physics without Phaser.
20 lines • 565 B
JavaScript
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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
Object.defineProperty(exports, "__esModule", { value: true });
/**
* @namespace Phaser.Structs
*/
exports.default = {
Events: require('./events'),
List: require('./List'),
Map: require('./Map'),
ProcessQueue: require('./ProcessQueue'),
RTree: require('./RTree'),
Set: require('./Set'),
Size: require('./Size')
};
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