arcade-physics
Version:
Use Arcade Physics without Phaser.
15 lines • 418 B
JavaScript
;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
Object.defineProperty(exports, "__esModule", { value: true });
/**
* @namespace Phaser.Structs.Events
*/
exports.default = {
PROCESS_QUEUE_ADD: 'add',
PROCESS_QUEUE_REMOVE: 'remove'
};
//# sourceMappingURL=events.js.map