arcade-physics
Version:
Use Arcade Physics without Phaser.
20 lines • 675 B
TypeScript
export default IsSizePowerOfTwo;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Checks if the given `width` and `height` are a power of two.
* Useful for checking texture dimensions.
*
* @function Phaser.Math.Pow2.IsSize
* @since 3.0.0
*
* @param {number} width - The width.
* @param {number} height - The height.
*
* @return {boolean} `true` if `width` and `height` are a power of two, otherwise `false`.
*/
declare function IsSizePowerOfTwo(width: number, height: number): boolean;
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