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arcade-physics

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"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); /** * Returns the nearest power of 2 to the given `value`. * * @function Phaser.Math.Pow2.GetNext * @since 3.0.0 * * @param {number} value - The value. * * @return {number} The nearest power of 2 to `value`. */ const GetPowerOfTwo = value => { const index = Math.log(value) / 0.6931471805599453; return 1 << Math.ceil(index); }; exports.default = GetPowerOfTwo; //# sourceMappingURL=GetPowerOfTwo.js.map