arcade-physics
Version:
Use Arcade Physics without Phaser.
15 lines • 529 B
TypeScript
export default LinearInterpolation;
/**
* A linear interpolation method.
*
* @function Phaser.Math.Interpolation.Linear
* @since 3.0.0
* @see {@link https://en.wikipedia.org/wiki/Linear_interpolation}
*
* @param {number[]} v - The input array of values to interpolate between.
* @param {!number} k - The percentage of interpolation, between 0 and 1.
*
* @return {!number} The interpolated value.
*/
declare function LinearInterpolation(v: number[], k: number): number;
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