arcade-physics
Version:
Use Arcade Physics without Phaser.
14 lines • 481 B
TypeScript
export default CatmullRomInterpolation;
/**
* A Catmull-Rom interpolation method.
*
* @function Phaser.Math.Interpolation.CatmullRom
* @since 3.0.0
*
* @param {number[]} v - The input array of values to interpolate between.
* @param {number} k - The percentage of interpolation, between 0 and 1.
*
* @return {number} The interpolated value.
*/
declare function CatmullRomInterpolation(v: number[], k: number): number;
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