arcade-physics
Version:
Use Arcade Physics without Phaser.
18 lines • 518 B
JavaScript
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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
Object.defineProperty(exports, "__esModule", { value: true });
/**
* @namespace Phaser.Math.Fuzzy
*/
exports.default = {
Ceil: require('./Ceil'),
Equal: require('./Equal'),
Floor: require('./Floor'),
GreaterThan: require('./GreaterThan'),
LessThan: require('./LessThan')
};
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