arcade-physics
Version:
Use Arcade Physics without Phaser.
12 lines • 374 B
JavaScript
;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
Object.defineProperty(exports, "__esModule", { value: true });
/**
* @namespace Phaser.Math.Easing.Stepped
*/
exports.default = require('./Stepped');
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