UNPKG

arcade-physics

Version:
27 lines 657 B
"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); /** * Quartic ease-in/out. * * @function Phaser.Math.Easing.Quartic.InOut * @since 3.0.0 * * @param {number} v - The value to be tweened. * * @return {number} The tweened value. */ const InOut = v => { if ((v *= 2) < 1) { return 0.5 * v * v * v * v; } else { return -0.5 * ((v -= 2) * v * v * v - 2); } }; exports.default = InOut; //# sourceMappingURL=InOut.js.map