UNPKG

arcade-physics

Version:
33 lines 832 B
"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); /** * Bounce ease-out. * * @function Phaser.Math.Easing.Bounce.Out * @since 3.0.0 * * @param {number} v - The value to be tweened. * * @return {number} The tweened value. */ const Out = v => { if (v < 1 / 2.75) { return 7.5625 * v * v; } else if (v < 2 / 2.75) { return 7.5625 * (v -= 1.5 / 2.75) * v + 0.75; } else if (v < 2.5 / 2.75) { return 7.5625 * (v -= 2.25 / 2.75) * v + 0.9375; } else { return 7.5625 * (v -= 2.625 / 2.75) * v + 0.984375; } }; exports.default = Out; //# sourceMappingURL=Out.js.map