arcade-physics
Version:
Use Arcade Physics without Phaser.
13 lines • 323 B
TypeScript
export default Reverse;
/**
* Reverse the given angle.
*
* @function Phaser.Math.Angle.Reverse
* @since 3.0.0
*
* @param {number} angle - The angle to reverse, in radians.
*
* @return {number} The reversed angle, in radians.
*/
declare function Reverse(angle: number): number;
//# sourceMappingURL=Reverse.d.ts.map