arcade-physics
Version:
Use Arcade Physics without Phaser.
18 lines • 527 B
TypeScript
export default Normalize;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Normalize an angle to the [0, 2pi] range.
*
* @function Phaser.Math.Angle.Normalize
* @since 3.0.0
*
* @param {number} angle - The angle to normalize, in radians.
*
* @return {number} The normalized angle, in radians.
*/
declare function Normalize(angle: number): number;
//# sourceMappingURL=Normalize.d.ts.map