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arcade-physics

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"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); /** * Subtract an `amount` from `value`, limiting the minimum result to `min`. * * @function Phaser.Math.MinSub * @since 3.0.0 * * @param {number} value - The value to subtract from. * @param {number} amount - The amount to subtract. * @param {number} min - The minimum value to return. * * @return {number} The resulting value. */ const MinSub = (value, amount, min) => { return Math.max(value - amount, min); }; exports.default = MinSub; //# sourceMappingURL=MinSub.js.map