arcade-physics
Version:
Use Arcade Physics without Phaser.
29 lines • 765 B
JavaScript
;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
Object.defineProperty(exports, "__esModule", { value: true });
/**
* Calculates the factorial of a given number for integer values greater than 0.
*
* @function Phaser.Math.Factorial
* @since 3.0.0
*
* @param {number} value - A positive integer to calculate the factorial of.
*
* @return {number} The factorial of the given number.
*/
const Factorial = value => {
if (value === 0) {
return 1;
}
let res = value;
while (--value) {
res *= value;
}
return res;
};
exports.default = Factorial;
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