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arcade-physics

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"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); /** * Compute a random integer between the `min` and `max` values, inclusive. * * @function Phaser.Math.Between * @since 3.0.0 * * @param {number} min - The minimum value. * @param {number} max - The maximum value. * * @return {number} The random integer. */ const Between = (min, max) => { return Math.floor(Math.random() * (max - min + 1) + min); }; exports.default = Between; //# sourceMappingURL=Between.js.map