arcade-physics
Version:
Use Arcade Physics without Phaser.
19 lines • 565 B
TypeScript
export default Between;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Compute a random integer between the `min` and `max` values, inclusive.
*
* @function Phaser.Math.Between
* @since 3.0.0
*
* @param {number} min - The minimum value.
* @param {number} max - The maximum value.
*
* @return {number} The random integer.
*/
declare function Between(min: number, max: number): number;
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