arcade-physics
Version:
Use Arcade Physics without Phaser.
14 lines • 435 B
TypeScript
export default Bernstein;
/**
* Calculates the Bernstein basis from the three factorial coefficients.
*
* @function Phaser.Math.Bernstein
* @since 3.0.0
*
* @param {number} n - The first value.
* @param {number} i - The second value.
*
* @return {number} The Bernstein basis of Factorial(n) / Factorial(i) / Factorial(n - i)
*/
declare function Bernstein(n: number, i: number): number;
//# sourceMappingURL=Bernstein.d.ts.map