arcade-physics
Version:
Use Arcade Physics without Phaser.
17 lines • 749 B
TypeScript
export default RotateAroundPoint;
/**
* Rotates a Triangle at a certain angle about a given Point or object with public `x` and `y` properties.
*
* @function Phaser.Geom.Triangle.RotateAroundPoint
* @since 3.0.0
*
* @generic {Phaser.Geom.Triangle} O - [triangle,$return]
*
* @param {Phaser.Geom.Triangle} triangle - The Triangle to rotate.
* @param {Phaser.Geom.Point} point - The Point to rotate the Triangle about.
* @param {number} angle - The angle by which to rotate the Triangle, in radians.
*
* @return {Phaser.Geom.Triangle} The rotated Triangle.
*/
declare function RotateAroundPoint(triangle: Phaser.Geom.Triangle, point: Phaser.Geom.Point, angle: number): Phaser.Geom.Triangle;
//# sourceMappingURL=RotateAroundPoint.d.ts.map