arcade-physics
Version:
Use Arcade Physics without Phaser.
16 lines • 668 B
TypeScript
export default Random;
/**
* Returns a random Point from within the area of the given Triangle.
*
* @function Phaser.Geom.Triangle.Random
* @since 3.0.0
*
* @generic {Phaser.Geom.Point} O - [out,$return]
*
* @param {Phaser.Geom.Triangle} triangle - The Triangle to get a random point from.
* @param {Phaser.Geom.Point} [out] - The Point object to store the position in. If not given, a new Point instance is created.
*
* @return {Phaser.Geom.Point} A Point object holding the coordinates of a random position within the Triangle.
*/
declare function Random(triangle: Phaser.Geom.Triangle, out?: any): Phaser.Geom.Point;
//# sourceMappingURL=Random.d.ts.map