arcade-physics
Version:
Use Arcade Physics without Phaser.
19 lines • 722 B
TypeScript
export default Equals;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Returns true if two triangles have the same coordinates.
*
* @function Phaser.Geom.Triangle.Equals
* @since 3.0.0
*
* @param {Phaser.Geom.Triangle} triangle - The first triangle to check.
* @param {Phaser.Geom.Triangle} toCompare - The second triangle to check.
*
* @return {boolean} `true` if the two given triangles have the exact same coordinates, otherwise `false`.
*/
declare function Equals(triangle: Phaser.Geom.Triangle, toCompare: Phaser.Geom.Triangle): boolean;
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