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arcade-physics

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export default CircumCircle; /** * Finds the circumscribed circle (circumcircle) of a Triangle object. The circumcircle is the circle which touches all of the triangle's vertices. * * @function Phaser.Geom.Triangle.CircumCircle * @since 3.0.0 * * @generic {Phaser.Geom.Circle} O - [out,$return] * * @param {Phaser.Geom.Triangle} triangle - The Triangle to use as input. * @param {Phaser.Geom.Circle} [out] - An optional Circle to store the result in. * * @return {Phaser.Geom.Circle} The updated `out` Circle, or a new Circle if none was provided. */ declare function CircumCircle(triangle: Phaser.Geom.Triangle, out?: any): Phaser.Geom.Circle; //# sourceMappingURL=CircumCircle.d.ts.map