arcade-physics
Version:
Use Arcade Physics without Phaser.
16 lines • 699 B
TypeScript
export default CircumCircle;
/**
* Finds the circumscribed circle (circumcircle) of a Triangle object. The circumcircle is the circle which touches all of the triangle's vertices.
*
* @function Phaser.Geom.Triangle.CircumCircle
* @since 3.0.0
*
* @generic {Phaser.Geom.Circle} O - [out,$return]
*
* @param {Phaser.Geom.Triangle} triangle - The Triangle to use as input.
* @param {Phaser.Geom.Circle} [out] - An optional Circle to store the result in.
*
* @return {Phaser.Geom.Circle} The updated `out` Circle, or a new Circle if none was provided.
*/
declare function CircumCircle(triangle: Phaser.Geom.Triangle, out?: any): Phaser.Geom.Circle;
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