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arcade-physics

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export default Perimeter; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Calculates the perimeter of a Rectangle. * * @function Phaser.Geom.Rectangle.Perimeter * @since 3.0.0 * * @param {Phaser.Geom.Rectangle} rect - The Rectangle to use. * * @return {number} The perimeter of the Rectangle, equal to `(width * 2) + (height * 2)`. */ declare function Perimeter(rect: Phaser.Geom.Rectangle): number; //# sourceMappingURL=Perimeter.d.ts.map