arcade-physics
Version:
Use Arcade Physics without Phaser.
22 lines • 810 B
TypeScript
export default Offset;
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Nudges (translates) the top left corner of a Rectangle by a given offset.
*
* @function Phaser.Geom.Rectangle.Offset
* @since 3.0.0
*
* @generic {Phaser.Geom.Rectangle} O - [rect,$return]
*
* @param {Phaser.Geom.Rectangle} rect - The Rectangle to adjust.
* @param {number} x - The distance to move the Rectangle horizontally.
* @param {number} y - The distance to move the Rectangle vertically.
*
* @return {Phaser.Geom.Rectangle} The adjusted Rectangle.
*/
declare function Offset(rect: Phaser.Geom.Rectangle, x: number, y: number): Phaser.Geom.Rectangle;
//# sourceMappingURL=Offset.d.ts.map