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arcade-physics

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export default MergePoints; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Merges a Rectangle with a list of points by repositioning and/or resizing it such that all points are located on or within its bounds. * * @function Phaser.Geom.Rectangle.MergePoints * @since 3.0.0 * * @generic {Phaser.Geom.Rectangle} O - [target,$return] * * @param {Phaser.Geom.Rectangle} target - The Rectangle which should be merged. * @param {Phaser.Geom.Point[]} points - An array of Points (or any object with public `x` and `y` properties) which should be merged with the Rectangle. * * @return {Phaser.Geom.Rectangle} The modified Rectangle. */ declare function MergePoints(target: Phaser.Geom.Rectangle, points: Phaser.Geom.Point[]): Phaser.Geom.Rectangle; //# sourceMappingURL=MergePoints.d.ts.map