arcade-physics
Version:
Use Arcade Physics without Phaser.
17 lines • 803 B
TypeScript
export default GetSize;
/**
* Returns the size of the Rectangle, expressed as a Point object.
* With the value of the `width` as the `x` property and the `height` as the `y` property.
*
* @function Phaser.Geom.Rectangle.GetSize
* @since 3.0.0
*
* @generic {Phaser.Geom.Point} O - [out,$return]
*
* @param {Phaser.Geom.Rectangle} rect - The Rectangle to get the size from.
* @param {(Phaser.Geom.Point|object)} [out] - The Point object to store the size in. If not given, a new Point instance is created.
*
* @return {(Phaser.Geom.Point|object)} A Point object where `x` holds the width and `y` holds the height of the Rectangle.
*/
declare function GetSize(rect: Phaser.Geom.Rectangle, out?: (Phaser.Geom.Point | object)): (Phaser.Geom.Point | object);
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