arcade-physics
Version:
Use Arcade Physics without Phaser.
22 lines • 680 B
JavaScript
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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
Object.defineProperty(exports, "__esModule", { value: true });
/**
* Calculates the width/height ratio of a rectangle.
*
* @function Phaser.Geom.Rectangle.GetAspectRatio
* @since 3.0.0
*
* @param {Phaser.Geom.Rectangle} rect - The rectangle.
*
* @return {number} The width/height ratio of the rectangle.
*/
const GetAspectRatio = rect => {
return rect.height === 0 ? NaN : rect.width / rect.height;
};
exports.default = GetAspectRatio;
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