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arcade-physics

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"use strict"; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2020 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ Object.defineProperty(exports, "__esModule", { value: true }); /** * Rounds a Rectangle's position and size up to the smallest integer greater than or equal to each respective value. * * @function Phaser.Geom.Rectangle.CeilAll * @since 3.0.0 * * @generic {Phaser.Geom.Rectangle} O - [rect,$return] * * @param {Phaser.Geom.Rectangle} rect - The Rectangle to modify. * * @return {Phaser.Geom.Rectangle} The modified Rectangle. */ const CeilAll = rect => { rect.x = Math.ceil(rect.x); rect.y = Math.ceil(rect.y); rect.width = Math.ceil(rect.width); rect.height = Math.ceil(rect.height); return rect; }; exports.default = CeilAll; //# sourceMappingURL=CeilAll.js.map