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arcade-physics

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export default Negative; /** * Inverts a Point's coordinates. * * @function Phaser.Geom.Point.Negative * @since 3.0.0 * * @generic {Phaser.Geom.Point} O - [out,$return] * * @param {Phaser.Geom.Point} point - The Point to invert. * @param {Phaser.Geom.Point} [out] - The Point to return the inverted coordinates in. * * @return {Phaser.Geom.Point} The modified `out` Point, or a new Point if none was provided. */ declare function Negative(point: Phaser.Geom.Point, out?: any): Phaser.Geom.Point; //# sourceMappingURL=Negative.d.ts.map