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arcade-physics

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export default GetRectangleFromPoints; /** * Calculates the Axis Aligned Bounding Box (or aabb) from an array of points. * * @function Phaser.Geom.Point.GetRectangleFromPoints * @since 3.0.0 * * @generic {Phaser.Geom.Rectangle} O - [out,$return] * * @param {Phaser.Types.Math.Vector2Like[]} points - An array of Vector2Like objects to get the AABB from. * @param {Phaser.Geom.Rectangle} [out] - A Rectangle object to store the results in. If not given, a new Rectangle instance is created. * * @return {Phaser.Geom.Rectangle} A Rectangle object holding the AABB values for the given points. */ declare function GetRectangleFromPoints(points: Phaser.Types.Math.Vector2Like[], out?: any): Phaser.Geom.Rectangle; //# sourceMappingURL=GetRectangleFromPoints.d.ts.map